VENDETTA ARENA

THE CAR
COMBAT MODE.

Vendetta Arena is a separate tactical car-combat mode. Build a loadout from map pickups, choose the right directional variant when a weapon supports one, and use your vehicle ultimate when the fight turns.

EXPLORE THE DETAILS

THE OBJECTIVE

BUILD THE
WIN CONDITION.

Positioning, pressure, counters, and timing matter. Combo-capable pickups give you directional variants to learn, but not every pickup follows that system. Wild Card is a single random roll, and Gravity Manipulator is still in development.

GAMEPLAY REELVENDETTA ARENA
FOOTAGE GOES HERE.
A short real gameplay loop will replace this preview before launch.

THE PICKUP ARMORY

WEAPONS WITH
A JOB.

The first arena pickup lineup begins with ten weapons. More of the armory is already being built and will be added only after it earns its place in playtests. Every entry below is labeled by how it actually works.

01 / DIRECTIONAL VARIANTS

AUTO-TURRET

Deployable pressure and lane control.

02 / DIRECTIONAL VARIANTS

FIELD MINE

Traps, disruption, and area denial.

03 / DIRECTIONAL VARIANTS

MISSILES

Lock-on pressure and burst damage.

04 / DIRECTIONAL VARIANTS

EMP BLAST

Disables, shields, and team-fight control.

05 / DIRECTIONAL VARIANTS

SWAP TOKEN

Repositioning and high-risk disruption.

06 / DIRECTIONAL VARIANTS

SPRING BOUNCE

Mobility, evasion, and counterplay.

07 / DIRECTIONAL VARIANTS

RAILGUN

Precision shots, ricochets, and charge-up power.

08 / DIRECTIONAL VARIANTS

MORTAR

Arcing pressure, craters, and crowd control.

09 / DIRECTIONAL VARIANTS

CRYO BLASTER

Freeze, slow, and control the route.

10 / DIRECTIONAL VARIANTS

FLAMETHROWER

Close-range pressure, napalm, and fire trails.

11 / DIRECTIONAL VARIANTS

ACID SPRAYER

Corrosion, damage over time, and puddles.

12 / DIRECTIONAL VARIANTS

SAWBLADE LAUNCHER

Ricochets, returns, and close-range threat.

13 / DIRECTIONAL VARIANTS

HOLOGRAM PROJECTOR

Decoys, false pickups, and misdirection.

14 / ONE RANDOM ROLL

WILD CARD

No combos. It can swing from chaos to an Ultimate Charge.

IN DEVELOPMENT

GRAVITY
IN DEVELOPMENT.

Gravity Manipulator is being explored separately from the playable pickup roster. It will not be presented as a combo weapon or a launch promise.

IN DEVELOPMENT

GRAVITY MANIPULATOR

No combos. This weapon is not in the playable roster yet.

VEHICLE IDENTITY

ONE ULTIMATE.
YOUR ANSWER.

Weapon pickups create options. Your chosen car gives you a unique primary weapon, handling identity, and ultimate ability.EXPLORE THE GARAGE